Setting up a crate

Guide

# Example configuration
display-name: "&bTest"
open-permission: "crates.crate1.open"
key: {} # The Key example configuration can be found in the Key Guide!
model: "modelengine:crate1"
hologram:
- "&bTest Crate"
- "&fHologram Line 2"
hologram-y-offset: 1
rewards: {} # The Rewards example configuration can be found in the Reward Guide!
preview: {} # The Preview example configuration can be found in the Preview menu Guide!
reroll: {} # The Reroll example configuration can be found in the Reroll menu Guide!
animation: {} # The Animation example configuration can be found in the Reroll menu Guide!

Available settings:

  • "display-name" (Optional)

    • Display Name of your crate

  • "open-permission" (Optional)

    • A permission that is required to open the crate.

  • "key"

    • A key item that is being used to open the crate.

    • Check the guide here.

  • "model"

    • this value defines what model will be used for the crate.

    • At the moment there are 2 supported plugins for the models:

      • ModelEngine

      • ItemsAdder

    • To configure the model, you just need the plugin name and also the model name/namespace, so for example "modelengine:crate1" or "itemsadder:custom:crate1"

    • If you want to have the open animation of the model, create an animation called "open" in the blockbench software.

  • "hologram" (Optional)

    • A holographic text that is spawned above the crate.

  • "hologram-y-offset" (Optional)

    • Hight offset of the hologram (Y position offset).

  • "rewards"

    • A list of available rewards that can be won from the crate.

    • Check the guide here.

  • "preview" (Optional)

    • Preview menu of the crate.

    • Check the guide here.

  • "reroll" (Optional)

    • Reroll options of the crate.

    • Check the guide here.

  • "animation" (Optional)

    • Animation settings of the crate.

    • Check the guide here.

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