rewards:
test-reward:
item:
material: STONE
display-name: "&7Test Reward"
chance: 10
actions:
# The message action example
- "[message] &fThis is your example messages!"
Placeholders:
- %player%
Command Action
rewards:
test-reward:
item:
material: STONE
display-name: "&7Test Reward"
chance: 10
actions:
# The command action example
- "[command] give %player% DIAMOND 1"