#1 Create a YML file in the crates folder (For example tutorial.yml)
#2 Paste example settings there
display-name: "&bTest"
key:
material: TRIPWIRE_HOOK # Possible values: MATERIAL; itemsadder:ItemId; oraxen:ItemId
display-name: "&bTutorial &fKey"
lore:
- "&7This is a tutorial key"
model: modelengine:crate6 # Possible values: modelengine:ModelID
rewards:
1:
item:
material: "DIAMOND"
display-name: "§bExample Reward"
lore:
- "&7This is an example reward"
chance: 10
give-item: true # Should it give the reward item when a player wins this reward?
# What should happen when a player win the reward?
# Possible actions: [message]; [command]
# Available placeholders: %player%
actions:
- "[message] §fTest Action! You have won that!"
- "[command] cmi broadcast Command action also works!"
preview: # Preview GUI of the crate
reward-slots: # Available slots for rewards
- 9
- 10
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items: # Cosmetic items of the GUI
border:
material: BLACK_STAINED_GLASS_PANE
display-name: " "
slots:
- 0
- 1
- 2
- 3
- 4
- 5
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#3 Reload the plugin using /acrates reload
#4 Give yourself the crate item by using /acrates crate give <cratename> and place the crate
#5 Now you have functional crate!
If you want to make your Crate more special, check following guides: