key:
material: STONE
display-name: "<red>Example Pouch 2!"
lore:
- " "
- "<gray>Example line!"
enchants:
- "aqua_affinity:1"
interaction:
RIGHT:
type: "open-crate"
display-name: "Example Pouch"
mass-open:
final-tasks:
- type: message
message: "You have won %total-won-excluded% rewards in Mass Opening!"
per-reward-tasks:
- type: message
message: "- %amount%x %reward%"
interactables:
- type: ITEM_MODEL
offset: "0;0.5;0"
item-transform: "NONE"
scale: "1;1;1"
item:
material: "STONE"
billboard: FIXED
- type: BLOCK
material: BARRIER
possible-rewards:
- min: 1
max: 1
chance: 100
rewards:
example:
amount-ranges:
- min: 1
max: 1
chance: 100
item:
material: DIAMOND
display-name: "example 1"
give-item: true
chance: 100
actions:
- type: message
message: "You have won %random-amount%x diamond!"
mass-open-execute: false
example2:
amount-ranges:
- min: 1
max: 1
chance: 100
item:
material: IRON_INGOT
display-name: "example 2"
give-item: true
chance: 100
actions:
- type: message
message: "You have won %random-amount%x iron ingot!"
mass-open-execute: false
example3:
amount-ranges:
- min: 1
max: 1
chance: 100
item:
material: EMERALD
display-name: "example 3"
give-item: true
chance: 100
actions:
- type: message
message: "You have won %random-amount%x emerald!"
mass-open-execute: false