Actions
Animation Actions (Open, Idle, Fail animations)
Linear Path
Smooth Path
Bind Path
Show Entity
Throw Entity
Update Entity Properties
Set Block
Set Multiblock
Show Model
Play Model Animation
Hide Model
Play Sound
Arguments:
Sound - the sound that should be played. Please use the format that is also used in /playsound command!
Pitch - pitch of the sound
Volume - volume of the sound (how far it can be heard)
Conditional Actions
Start Ticker
Arguments:
id - ID of the ticker
tick-every - ticker period
repeat-limit - limit of how many times the ticker can repeat
actions - list of actions that are gonna be executed when the ticker ticks
Delayed Actions
String Deobfuscation
Add Passenger
Arguments:
Seat - ID of animation prop that is gonna be used as a seat
Passenger - ID of animation prop that is gonna be added as passenger
Remove Passenger
Arguments:
Seat - ID of animation prop that is used as a seat
Passenger - ID of animation prop that is gonna be remove as passenger
Player bound Actions (Open, Fail animations)
Show Bossbar
Hide Bossbar
Set Bossbar Text
Set Bossbar Color
Set Bossbar Style
Set Bossbar progress
Title
Push Player
Open Inventory
Set Inventory Items
Set Inventory Title
Close Inventory
Add Potion Effects
Remove Potion Effects
Player Equipment
Player Actions
Arguments:
Crate actions (Open)
Rumbling Reward
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