Reward Options

Example:

rewards:
  test-reward:
    chance: 50
    display-name: §dTest Reward
    actions:
    - '[command] give %player% diamond 3'
    material: DIAMOND
    lore:
    - Test Item
    - §f
    - §7Test 2
    model-data: 1
    show-drop-display: true
    permission: "aquaticcrates.reward.testreward"

Settings

  • chance

    • a chance to win the reward

  • display-name

    • a display name of the reward

  • actions

    • List of actions that are played when a player wins the reward

  • material

    • material of the reward item

  • lore

    • a description of the reward

  • show-drop-display (Optional)

    • true/false - should it show a hologram above the reward with the reward item?

  • permission (Optional)

    • A permission required to gain the reward

Other Examples

Leather armor (including leather horse armor) can be colored!

It follows the RGB format and is used as you can see in the example above ^^

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